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Seems light and fun. I'll give it a try!
Suggestion: unless you want the ballroom and screwdriver being sorted too often, the 2d6 tables would work better as 2 columns of 6 items (one dice says the line, the other indicates the column)

Hey, Diego!
Thanks a lot for the suggestion! I'll keep that in mind for the next games!

While on Crazy Escape I really intended for the middle values to come out more often, the GMs can always choose the next area by themselves, making the best out of the options available! <3